Pick entrants from a single contest to see them side by side, plus an
estimated head-to-head. This works because entrants picked from the same
contest come from the same fit and share the same rating scale.
Contest: SC2K2 · SC2K3 · Spring 2K4 · SC2K4 · Spring 2K5 · SC2K5 · BSE2K6 · CB2K6 · CB VI · CB VII · BGE 2K9 · CB VIII · GOTD · Rivalry · CB IX · BGE 2K15 · Best Year · CB X · GOTD 2
Compare the top 8
in Best Year in Gaming (2017).
| Entrant | Luce rating | Rank |
| 1998 |
50.00 |
#1 of 36 |
| 2001 |
33.81 |
#2 of 36 |
| 1994 |
33.65 |
#3 of 36 |
| 1997 |
32.27 |
#4 of 36 |
| 1995 |
31.95 |
#5 of 36 |
| 1991 |
30.69 |
#6 of 36 |
| 1987 |
29.91 |
#7 of 36 |
| 1992 |
27.15 |
#8 of 36 |
Estimated head-to-head
| Win probability |
vs. 1998 | vs. 2001 | vs. 1994 | vs. 1997 | vs. 1995 | vs. 1991 | vs. 1987 | vs. 1992 |
| 1998 (50.00) |
— |
66% |
66% |
68% |
68% |
69% |
70% |
73% |
| 2001 (33.81) |
34% |
— |
50% |
52% |
52% |
54% |
54% |
58% |
| 1994 (33.65) |
34% |
50% |
— |
52% |
52% |
53% |
54% |
58% |
| 1997 (32.27) |
32% |
48% |
48% |
— |
50% |
52% |
53% |
56% |
| 1995 (31.95) |
32% |
48% |
48% |
50% |
— |
51% |
52% |
56% |
| 1991 (30.69) |
31% |
46% |
47% |
48% |
49% |
— |
51% |
54% |
| 1987 (29.91) |
30% |
46% |
46% |
47% |
48% |
49% |
— |
53% |
| 1992 (27.15) |
27% |
42% |
42% |
44% |
44% |
46% |
47% |
— |
Estimated probability the first entrant gets more votes
than the second in a hypothetical head-to-head poll, from the two ratings'
implied odds within Best Year in Gaming (2017)’s own fit
(sA / (sA + sB),
where s = rating / (100 − rating)). This is a win
probability, not a predicted share of the vote, and it is only meaningful
because both ratings came from this same contest's fit.