Every scored match result for two-player teams in the Oracle Challenge — the contests that ran a team competition alongside the individual one. Team score is the sum of both members’ individual scores; Points Above Average is that score minus the field average of all teams for that match. The Pick column shows each member’s own prediction (teams never had a single combined pick of their own). See also: Lifetime team PAA standings · Average team PAA standings.
Contest: All · SpC2k6 · SC2k6 · SC2k7 · SC2k8 · SpC2k9 · SpC2k10 · SC2k10 · SC2k11 · SC2k15 · SC2k18 · SC2k20
Filtering to Jay Solano — clear
| Team | Contest | Match | Pick | Score | Average | PAA ▼ |
|---|---|---|---|---|---|---|
| Jay Solano | SpC2k6 2006 | #6: Fire Emblem / Silent Hill | Team Rocket Elite: Fire Emblem 58.00% transience: Fire Emblem 58.13% |
97.97 | 87.66 | +10.31 |
| Jay Solano | SpC2k6 2006 | #30: Final Fantasy / Super Mario Bros. | Team Rocket Elite: Final Fantasy 56.00% transience: Final Fantasy 54.55% |
95.93 | 86.42 | +9.51 |
| Jay Solano | SpC2k6 2006 | #18: Metroid / Pokemon | Team Rocket Elite: Metroid 66.00% transience: Metroid 61.34% |
77.78 | 70.51 | +7.27 |
| Jay Solano | SpC2k6 2006 | #24: Resident Evil / Street Fighter | Team Rocket Elite: Resident Evil 54.00% transience: Resident Evil 55.55% |
91.91 | 84.68 | +7.23 |
| Jay Solano | SpC2k6 2006 | #17: The Legend of Zelda / Mega Man X | Team Rocket Elite: The Legend of Zelda 78.00% transience: The Legend of Zelda 79.03% |
96.39 | 89.27 | +7.12 |
| Jay Solano | SpC2k6 2006 | #2: Mega Man X / Suikoden | Team Rocket Elite: Mega Man X 69.50% transience: Mega Man X 70.54% |
94.82 | 88.21 | +6.61 |
| Jay Solano | SpC2k6 2006 | #23: Final Fantasy / Mega Man | Team Rocket Elite: Final Fantasy 76.00% transience: Final Fantasy 74.55% |
97.83 | 91.30 | +6.53 |
| Jay Solano | SpC2k6 2006 | #8: Kingdom Hearts / Harvest Moon | Team Rocket Elite: Kingdom Hearts 77.00% transience: Kingdom Hearts 76.23% |
93.01 | 86.69 | +6.32 |
| Jay Solano | SpC2k6 2006 | #25: The Legend of Zelda / Metroid | Team Rocket Elite: The Legend of Zelda 82.50% transience: The Legend of Zelda 78.23% |
91.33 | 85.06 | +6.27 |
| Jay Solano | SpC2k6 2006 | #15: Street Fighter / The Elder Scrolls | Team Rocket Elite: Street Fighter 64.00% transience: Street Fighter 57.00% |
91.46 | 86.06 | +5.40 |
| Jay Solano | SpC2k6 2006 | #19: Metal Gear / Fire Emblem | Team Rocket Elite: Metal Gear 72.00% transience: Metal Gear 73.45% |
85.01 | 80.54 | +4.47 |
| Jay Solano | SpC2k6 2006 | #11: Sonic the Hedgehog / Devil May Cry | Team Rocket Elite: Sonic the Hedgehog 63.00% transience: Sonic the Hedgehog 69.95% |
91.21 | 86.76 | +4.45 |
| Jay Solano | SpC2k6 2006 | #16: Resident Evil / Shadow Hearts | Team Rocket Elite: Resident Evil 79.00% transience: Resident Evil 79.00% |
82.48 | 78.05 | +4.43 |
| Jay Solano | SpC2k6 2006 | #26: Metal Gear / Kingdom Hearts | Team Rocket Elite: Metal Gear 58.00% transience: Metal Gear 54.34% |
95.72 | 92.24 | +3.48 |
| Jay Solano | SpC2k6 2006 | #12: Super Smash Bros. / Dragon Quest | Team Rocket Elite: Super Smash Bros. 79.00% transience: Super Smash Bros. 73.42% |
94.42 | 91.21 | +3.21 |
| Jay Solano | SpC2k6 2006 | #28: Final Fantasy / Resident Evil | Team Rocket Elite: Final Fantasy 78.50% transience: Final Fantasy 78.85% |
94.77 | 92.06 | +2.71 |
| Jay Solano | SpC2k6 2006 | #7: Castlevania / Halo | Team Rocket Elite: Halo 55.00% transience: Halo 51.87% |
73.09 | 71.17 | +1.92 |
| Jay Solano | SpC2k6 2006 | #4: Metroid / Kirby | Team Rocket Elite: Metroid 65.00% transience: Metroid 64.03% |
87.89 | 86.14 | +1.75 |
| Jay Solano | SpC2k6 2006 | #9: Super Mario Bros. / Madden NFL | Team Rocket Elite: Super Mario Bros. 85.00% transience: Super Mario Bros. 89.56% |
90.14 | 88.65 | +1.49 |
| Jay Solano | SpC2k6 2006 | #3: Pokemon / Star Ocean | Team Rocket Elite: Pokemon 61.00% transience: Pokemon 55.43% |
84.95 | 83.70 | +1.25 |
| Jay Solano | SpC2k6 2006 | #1: The Legend of Zelda / Civilization | Team Rocket Elite: The Legend of Zelda 87.00% transience: The Legend of Zelda 87.23% |
94.29 | 93.55 | +0.74 |
| Jay Solano | SpC2k6 2006 | #29: The Legend of Zelda / Metal Gear | Team Rocket Elite: The Legend of Zelda 72.10% transience: The Legend of Zelda 68.45% |
93.07 | 92.39 | +0.68 |
| Jay Solano | SpC2k6 2006 | #21: Super Mario Bros. / Warcraft | Team Rocket Elite: Super Mario Bros. 76.00% transience: Super Mario Bros. 70.03% |
83.77 | 84.18 | -0.41 |
| Jay Solano | SpC2k6 2006 | #13: Final Fantasy / Diablo | Team Rocket Elite: Final Fantasy 78.00% transience: Final Fantasy 74.89% |
80.93 | 84.37 | -3.44 |
| Jay Solano | SpC2k6 2006 | #31: The Legend of Zelda / Final Fantasy | Team Rocket Elite: The Legend of Zelda 56.66% transience: Final Fantasy 51.31% |
87.03 | 90.75 | -3.72 |
| Jay Solano | SpC2k6 2006 | #22: Super Smash Bros. / Sonic the Hedgehog | Team Rocket Elite: Super Smash Bros. 53.50% transience: Sonic the Hedgehog 54.67% |
78.51 | 82.73 | -4.22 |
| Jay Solano | SpC2k6 2006 | #14: Mega Man / Mario Kart | Team Rocket Elite: Mega Man 52.00% transience: Mario Kart 51.65% |
79.11 | 83.38 | -4.27 |
| Jay Solano | SpC2k6 2006 | #5: Metal Gear / Soul Calibur | Team Rocket Elite: Metal Gear 62.00% transience: Metal Gear 61.00% |
83.22 | 87.81 | -4.59 |
| Jay Solano | SpC2k6 2006 | #27: Super Mario Bros. / Super Smash Bros. | Team Rocket Elite: Super Mario Bros. 70.00% transience: Super Mario Bros. 79.45% |
74.07 | 78.69 | -4.62 |
| Jay Solano | SpC2k6 2006 | #20: Kingdom Hearts / Castlevania | Team Rocket Elite: Castlevania 53.00% transience: Castlevania 54.21% |
80.13 | 85.28 | -5.15 |
| Jay Solano | SpC2k6 2006 | #10: Warcraft / Grand Theft Auto | Team Rocket Elite: Grand Theft Auto 56.00% transience: Grand Theft Auto 63.00% |
70.12 | 77.78 | -7.66 |